How to make a quest for children: a detailed guide for parents


I really want to make my child’s birthday special and memorable. Give not only things, but also bright emotions. Children love excitement and adventure. They love to win!

The game gives them all this! At the same time, the game helps to develop and show ingenuity.

The quest “In Search of Treasures” is a real-time adventure game that can be easily organized in an apartment, country house or school. Preparation will take no more than an hour, because the script is already fully thought out and ready for use.

Have you decided to organize a quest at home for your child’s birthday? You are already two steps away from this.

  1. To whom, where and on what occasion will a quest be appropriate.
  2. Scenario and design of the quest.
  3. How to order and conduct.
  4. Buy a quest.

To whom, where and on what occasion will a quest be appropriate.

The quest tasks are designed for children from 8 to 14 years old. But this is the recommended age. If desired, adults can also participate. Some clues will be even more difficult for them to guess than for children.

Most tasks are designed in two difficulty levels. This way you can select tasks that are optimal in difficulty based on the age of the players.

The quest itself is about finding treasures. This makes it the perfect multi-stage competition for a pirate party.

But you don’t have to get attached to the pirate theme. It is appropriate to conduct a quest at any birthday, party, New Year or other holiday.

The tasks (tips) of the quest are designed so that it can be organized in any apartment, house, school or cafe.

There are 3 methods available:

  • Walking alone. This way you can give a gift to a little birthday boy or a fully grown loved one.
  • Group passage. Participants solve puzzles together, step by step approaching the treasured “treasures”.
  • Team competition. All hints have two options: the tasks are the same, but the key places (hides) are different. Teams solve clues parallel to each other, trying to get ahead of their opponents and be the first to find the “treasure”.

Rules for creating object search quests

To understand how to create quests yourself, you need to look around your apartment and find places where you can hide objects. Of course, everyone’s conditions will be different, so there can be no general rules. But we will help you decide on the procedure for drawing up a real quest that will make your guests or the birthday boy think and work hard before he receives the gift. Agree that this is much more interesting, and besides, it will become part of the holiday program.

The quest can be organized in kindergarten or in a school classroom, on the street or on the playground. It is very interesting to complete the quest while in a children's camp. Look around carefully, outline areas in which it will be interesting to look for objects. This could be an ordinary window sill, a closet, a place under curtains, bedspreads, tablecloths hanging to the floor, places under beds, tables. The more zones, the better.

The gift or prize must be hidden at the very end of all areas. If there are several gifts, for example, you bought many different necessary items, or guests brought gifts, then as you progress through the quest, the prizes can be placed in different zones.

For each zone you can come up with different tasks. They can be very simple, accessible to small children. If the quest is intended for an adult, the tasks may become more complicated.

Description of tasks and quest design

If you wish, you can start the quest by handing over a letter from Captain John Howard (included with the quest).

The letter can be printed, rolled up and placed in a bottle of rum or wine, leaving the edge outside so that you can actually get it out. Then give it to the participants. Or simply give the letter, and after reading, hand over the first task (hint).

The adventure game consists of 10 stages (chapters). They have a strict sequence.

Here's what the printed assignments look like.

Descriptions of tasks and code words that need to be guessed - they indicate the places where the next clues are hidden.

Tasks (tips)Code words (answers)
1We are packing for sailing . Crossword on a pirate theme. The difficult level uses a verbal description of the hidden words, and the easy level uses pictures. Cushion, stool, nightstand
2We are recruiting a team . Based on the description, choose the correct pirates + anagram in the complex version. Album, magazine
3In the sea. Find the differences in the pictures. Option 1: window sill, vase, chair.
Option 2: painting, fruit, flower pot
4Treasure map. Put the puzzle together. Kettle, briefcase
5Enemy ship. Count the enemy forces on the other pirate ship (men, cannons, gunpowder, cannonballs). Bread, watch
6Sea battle. Strike an enemy ship at the given coordinates. Decanter, umbrella
7Repairing the ship. Find all damaged parts of the ship. Dictionary, poster
7On the way to the island. Complete the maze + anagram in the difficult version. Pan, battery
9Gifts to the gods of the island . Find words that combine groups of pictures. Envelope, diary
10Treasures are just a stone's throw away . Puzzle. Box, hanger

Stages of the quest at home

Organizing a quest yourself is not at all difficult. To do this, you need to show imagination and think through the stages. For example, after the “midge” is caught, the participant reads the message on it:

“We don’t need the bag anymore,

Someone is cold, has a cold,

Waiting for help.

Raise your legs higher."

The player must remove the bag, and raising his legs high, look for the source of the cold. In any home this is a refrigerator. You can put a small soft toy in it.

You can wrap a ribbon or scarf around the neck of the toy, under which you can place another note:

"I've been lying here for many days,

Heal me quickly.

I need jam and a poem"

The participant recites the poem and looks for jam in the kitchen. The following clue is placed under the lid of the jar. The note can also be tied on the outside so that it does not get dirty.

“The forest is burning, there is a fire all around,

Get out, my friend!

Don't touch the floor

Save yourself quickly!”

The task is to get out of the kitchen without stepping on the floor. To do this, you can use stools, chairs, tables, bedside tables, or, in extreme cases, overturned pots that you can step on.

All this happens to the accompaniment of encouraging applause, shouts from the guests, and you can turn on upbeat music. At the exit, in a suitable place, the participant receives a new note. You can attach it with tape to the door, hang it on a thread, or make a small airplane that will appear at the player’s feet at the right moment.

How to order and conduct.

The quest is a set of pictures with an introductory letter from the captain and 4 PDF files (opened through any Internet browser): easy version tasks on 23 pages, difficult version tasks on 23 pages, answers on 5 pages and instructions on 4 pages.

After payment, the quest materials are sent to your email inbox.

You will have to print the assignments yourself on a color or black and white printer.

Assignment - the puzzle will need to be cut with scissors along the existing lines or into pieces of any shape at your discretion.

Place the printed clues into hiding places and you can begin. More detailed instructions and tips are available in the quest materials.

The final stages of the home quest

The route can be as long and difficult as your imagination allows. But we don’t recommend making it too long, as participants usually get exhausted pretty quickly. You should not come up with overly complex or dangerous tasks that could lead to injury or property damage. At the last stage, the participant receives the most difficult task of the entire quest. For example, having got out of the “burning forest”, he receives a note that says:

“Our table is bursting with dishes,

Be smart here.

Take the first letters

Understand the right word.

Your gift is there

Waiting to see who will run up first"

After this, the participant is blindfolded and offered to try those dishes that begin with the required letters. For example, a gift is hidden in the kitchen. The following products are prepared:

  • potato;
  • dill;
  • halva;
  • Nutella or Napoleon
  • apple.

Each subsequent product is given to try only after the dish is named and the first letter is highlighted. If the gift is hidden in the bedroom, then select:

  • cheese;
  • parsley or pie;
  • orange;
  • lemon;
  • Nutella or Napoleon
  • apple.

If you don’t have a dish, you can skip the letter, complicating the task. The player will have to guess. Then he goes to the indicated place and looks for his gift there. You can specify the place by selecting products with the first letters that will become a hint. After the word is guessed, everyone who guessed it can run for the gift. Thereby creating a stir and encouraging the birthday person to take action.

There are many options for creating such quests; you can add your own conditions, diversify the tasks and come up with other tips. The main thing is to understand the essence, find an idea. Organizing holidays is a creative and exciting business. Give joy to your loved ones!

Look at an example of a quest created at home?

Quest “Keya's Problems”

First we need to find out more about the ruins, for this we need to go to the Adventurers Guild . They are nearby and communicate near the entrance to Cyrus .

Unfortunately, we won’t be able to get anything out of Cyrus , but we noticed that he was eavesdropping on our conversation. After the conversation, we need to return to Kayi and tell him about our “successes”. But the cavalry captain did not sit idly by and obtained several clues. Some of them lead to informants on the black market; we will meet one of these in the forest near Mondstadt.

Searching for the ruins of Arcadia

In order to find informants and solve Kaya’s problems, we go to the point marked on the map. In order not to waste time, we use the nearest teleport, located outside of Mondstadt, and move north. True, no one bothers you to walk to the place after talking with the captain, if you have such a desire.


Choose the most convenient route for yourself

Once within range of the marker, an informant will appear, chasing aggressive hilichurls. It will be impossible to enter into dialogue with the girl until you deal with the monsters. Since their level is not high, there will be no problems.


We come to the right place


And we meet 3 hilichurls

Val, which is the informant’s name, will thank the Traveler for his help. Instead of the exact location of Kaya's treasure hiding place, we only get hints, so vague that it becomes difficult to figure out exactly.


Val will give the first clue

Fortunately, we have prepared a detailed guide on this matter, where to find the place described in the hint. Here we will only briefly go over the main points.

The main thing you should know is:

  1. To help with the search, not only a verbal hint is given, which is spoken by one or another character, but also accompanying maps with the location. If you suddenly want to take a closer look at them at some stage, then look for the items in your backpack in the “Tasks” tab.
  2. If you are confused and don’t understand where to go now, you can turn to Kaye, who will stand next to the Ordo Favonius building throughout the entire passage of “Pirate Treasure”.
  3. You need to open the hints sequentially, that is, if you immediately come to the very end of the subtask, you simply will not be able to go further.

Now let's talk in detail about how to complete the “Pirate Treasure” and find the ruins of Arcadia.

Place 1

After Val reads the riddle and you see a blurry picture, you will need to go to Mondstadt, since that is where the first place is located.


Location from the first clue

You need to open the chest, which is located on the very top platform of the mill. It is located near the Ordo Favonius building, opposite the Adventurers' Guild building.


We are planning here


Opening the chest

You can get to it in two different ways:

  • Fly from the top of Ordo Favonius.
  • Climb from the base of the mill to the desired location. Just be careful in this case, as stamina may not be enough if it is not controlled.

Once you get to the chest and open it, a cutscene with the second riddle will follow.

Place 2

If with the first place something was clear already from the riddle, then the second, of course, difficulties arise. What kind of false image is this? What a moment of loneliness?

Here the map left behind will come to the rescue, on which the surroundings of the village of Springvale are clearly visible. We teleport to a place located in the middle of a pond in the south of Springvale.


You need to search on the ledge

Here the task is to climb onto one of the ledges located on the left side of the waterfall. Once you reach the place with three monuments with a cryo sign, you know you're there. We deal with the slimes and proceed to activate the monuments.


We climb the rock to the left of the waterfall


We are looking for a place like this

We select Kaya as the active character and use his “Cold Lung” ability on each of the monuments.

.

After activation, a chest will appear, opening which will give the final hint where to look for the pirate treasure.


For activation we get a Rich Chest

Place 3

This time the chest will contain an even more poorly drawn map, from which only an Adventurer who knows the area very well can understand anything. Fortunately, you won’t have to look for anything yourself, since the quest marker itself will indicate the final point.


A little reference to The Lord of the Rings

Use the teleport closest to the place - Temple of the Lion. Here you can:

  • or reach the cliff and carefully go around the mountain on the right side on the glider,
  • or climb up and run to the place, and then glide straight down.

Choose which option is closer. In any case, the entrance to the ruins is at the very bottom of the cliff.


Nearest teleportation point - Temple of the Lion


We are flying to the very rift in the mountain

Once in place, the cutscene is activated again, which in the future will allow you to finally visit the mysterious ruins and find Kaya’s treasures.


After entering the ruins, the last stage of the task will begin

Kaya's Benefit

The final part of the task will take place in the abandoned ruins of the “Treasures of Arcadia”, the entrance to which is located in the rock near the water.


Dungeon Description

For a comfortable passage of the dungeon:

  • Recommended squad level is 10.
  • Elements – Cryo and Electro.

To make it easier for you to complete the task, put, for example, Kaya on your team

and Lisa.

This dungeon is simple in that you don't need to turn anywhere - just move forward.

After you have entered and defeated two hilichurls, you will find yourself in front of a mechanism spewing flames from four sides. In order to extinguish it, stand between the fiery jets and use Kaya’s “Cold Blow” abilities.

.


We use an elemental skill to extinguish

However, you can just carefully run through it, waiting for the right moment.

As soon as you approach the fire mechanism, four Pyro Slimes will appear around it.

, which again Kaya or Lisa can easily cope with. The first one will deal more damage, since the resistance of Pyro slimes is lower to Cryo, but Lisa will be able to create the elemental reaction “Overload”.

Be sure to remember that after 5 seconds, the device will start spewing flames again, which means that to fight the slimes it is better to move to the opposite side.

In the next room you need to activate the cube to pass the time trial. In 60 seconds you need to defeat 6 enemies - Pyro Slime

Level 10.


Cube for activation

The situation is complicated by the fact that next to the cube, which served as the activation button, two mechanisms will appear that spew fire. Slimes are immune to fire, and you should move to the edges of the room.


The countdown will start immediately

These guys shouldn’t cause any major problems, especially if there is an electric character in the team

, for example, Lisa. After all, you will again simply be able to continuously create the elemental reaction “Reboot” ( + ).

If you suddenly:

  • died, then in the same room there is a “Gate of Revival”;
  • If you didn’t make it in 60 seconds, then just activate the cube again.

After the test is completed, the door to the next room will open. We go up the stairs, not forgetting to break the boxes along the way, because they may contain cooking items.

In the very last room, the Traveler will unexpectedly meet a Treasure Thief named Izzard. It seems like the one who overheard the conversation with Cyrus about the ruins. Eh, Paimon-Paimon!..


Ah, that's who overheard us

Outside, the Treasure Thief's gang is waiting for him. However, things take a completely unexpected turn when Kaeya and two other knights of the Ordo Favonius suddenly appear! And here the true essence of this whole story is revealed.


Kaya, however, is a cunning

No treasure ever existed, and the Traveler and Paimon turned out to be excellent bait to lure the marauders into a trap. The whole operation went perfectly.

Izzard tries to escape, but the dungeon boss appears on his way - Ruin Guardian Hu-41019, again level 10. Defeat the robot to complete the mission.


There will be no time limit.
Dodge his attacks and aim for the weak spot - the glowing core where the head should be, in front or on the back. It is best to use an archer, such as Amber. After several accurate hits to the core, the guardian of the ruins will sit on the ground and temporarily stop attacking.

At this moment, it is better to switch to melee combat and carry out several powerful attacks using physical damage or elements as quickly as possible. If necessary, repeat the described procedure, especially since several hilichurls will come to the boss’s aid when the Guardian’s health drops to 50%.

Don't worry, if you die, you will be reborn in the same room to fight the Ruin Guardian again.

After defeating the guardian of the ruins, the knights of Ordo Favonius will escort Izzard to the Mondstadt prison, and Kaya will give the Traveler a reward - “The Predawn Victorious Sword of the Triumphant”, better known in Genshin Impact as “Harbinger of the Dawn”.
Thus, Kaeya apologizes to the “smart and cultured” Lady Paimon for misinformation. In addition, if the riddles were solved by the Traveler on his own, Kaeya admires the hero's wisdom and intelligence.

After a short conversation, the task “Pirate Treasure” is considered completed.

Don't forget to pick up the rewards from the Precious Chest before leaving the dungeon, otherwise they will disappear forever! Its contents are generated randomly.


Be sure to pick up the chest before leaving

Walkthrough of the “Pirate Treasure” quest in Genshin Impact

the Ordo Favonius headquarters, a puzzled Kaeya asks to meet with the heroes in a nearby garden so as not to attract too much attention.

During a conversation in the garden, we learn that the cavalry captain is looking for an old family heirloom, a sword that has unprecedented power. It lies somewhere in ancient ruins, near which marauders were recently seen.

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