Didactic board game for sensory development “Match by color”


Didactic board game for sensory development “Match by color”

Tarasova Lyubov Valerievna

teacher of MADOU "CRR-Kindergarten No. 13 "Solnechny" (compensatory) Solikamsk

[email protected]

Nomination: Creation of software and methodological support for the educational process

Title of the competition work: Summary of the didactic board and printed game on sensory development “Match by color” for children 2-3 years old with developmental disabilities

Author: Tarasova Lyubov Valerievna

Didactic printed board game on sensory development

Name: Lotto game “Match by color”

Children's age: 2-3 years

Purpose of the game: enriching children's sensory experience with didactic material on sensory development. Formation of the ability to distinguish and name primary colors (red, blue, yellow, green)

Tarasova Lyubov Valerievna, teacher of the early age group, MADOU "CRR - Kindergarten No. 13 "Solnechny"

Solikamsk

Game – lotto “Match by color”

1-4 CHILDREN PLAYING

Tasks:

didactic:

exercise the ability to correlate various homogeneous objects according to one of the sensory attributes: color;

developing

: develop the ability to distinguish primary colors (red, blue, yellow, green);

educational:

support the expression of interest in play interaction.

Game task:

Let's help Masha and Misha choose pictures that are similar in color.

Game rules:

organizational:

the game is played in a group room, the number of players is from 1 to 4 children, the game is led by a teacher;

disciplinary:

the adult shows a card with an image of an object of a certain color, the child must visually see who this card belongs to (control - matching the color of the main card and small cards);

gaming:

Whoever is the most attentive, collects all the cards first, whoever helps Masha and Mish, wins.

Contents (plot) of the game:

-Guys, Masha and the Bear came to visit you, please tell me what cartoon did you see them in?! (Children's answers). That's right, Masha and the Bear. They didn’t come to you empty-handed, they brought with them a game called “Match by Color,” but they guys mixed up all the cards and ask you to help them find their houses for all the cards. The cards depict different objects and are of different colors. Let's see what colors their houses are painted in (Children's answers: red, blue, yellow, green). Right. Now choose one card for yourself. I will show you a card on which an object is drawn, who knows, he can say what color it is, and we are looking for a house of the same color for it. Whoever is the most attentive, whoever collects all the cards first and helps Masha and Misha, wins. Let's get started (there is a game going on where the teacher shows a picture with an image of an object of a certain color, the children, who know, name the object depicted on the card and the color of this object and look for a house of the same color for it, correlating the image and color).

Well done guys, you completed the task and helped Masha and Misha.

Municipal budgetary preschool educational institution kindergarten No. 7 of the city of Konakovo
Early childhood educator

MBDOU kindergarten No. 7

Konakovo Ismailova Dinara Shamuradovna.

Games for the development of sensory abilities of children of primary preschool age (1st junior group)

In my opinion, the sensory development of children is an amazing source of enriching children's vocabulary, developing children's interest in a diverse world, and improving children's thinking and other mental processes.

In life, a child encounters a variety of shapes, colors and other properties of objects.

To familiarize younger preschoolers with the properties of objects (color, shape, size), I widely use games with didactic materials (wooden nesting dolls, inserts, etc.) when working with children: for example, when introducing children to a wooden nesting doll, the teacher helps children identify and name the size of the inserts , didactic games with building materials enrich children's play, help them get acquainted with the shape of objects, their color.Children of the 3rd year of life also receive certain sensory knowledge when conducting outdoor games, during which several sensory development tasks are simultaneously solved.

The purpose of these games is to develop children’s sensory abilities (ideas about color, shape, size). Didactic games for color recognition
Game “Rolling colored balls”
Purpose: to distinguish and name primary colors, to develop coordination of hand movements.

Material: collars of 4 colors (red, blue, yellow, green) and balls of the same colors (3 balls of each color).

Progress of the game: children sit on chairs in a semicircle, the teacher is at the children's table in front of them. The teacher brings 4 colored gates, shows them to the children, asks what they are

colors, and puts them in a row in front of the children. Calling the children one by one, he offers to take a ball of his choice from the box. Asks: “Natasha, please tell me what color

your ball? “Red!” “That’s right, take him through the red gate. Take it

green ball. No, it's not a green ball, it's blue. Take green. Give him a ride

through the green gate. Now take the blue ball, that's right, roll it

through the blue gate. Thus, the teacher calls several more people. Game “Placement of fungi of two colors in the holes of tables of the corresponding
color”
Purpose: to consolidate the ability to group homogeneous objects by color, correlate by

different colors of objects. Material: 8-10 two-color tables with mushrooms (used sharply

different color combinations: red, blue, yellow, green.

Progress of the game: the teacher demonstrates a table painted red and blue. Shows and explains that part of the table is one color, and the other part is another color.

Then he shows red and blue mushrooms and explains that part of the table and some of the mushrooms are the same color.
So, having “planted” a red fungus, the teacher emphasizes that the fungus is “hidden” and is not visible. Next, he places a blue mushroom on a part of a table painted blue (this fungus is also “hidden”, it is not visible.) The teacher invites children to the table one by one and invites each to place two mushrooms of different colors on a part of the table of the same color. After explanation and demonstration, the teacher distributes individual material to the children to complete the task independently. Game: Laying out the mosaic “Houses and Flags” (pair placement of color elements)
Purpose: to draw children’s attention to the color properties of objects, showing that color

is a sign of different objects and can be used to designate them.

Material: boxes with a mosaic of hexagonal elements. In every box

4 yellow and 4 red mosaic elements were selected.

Progress of the game: the teacher, showing the children an element of the yellow mosaic, says what’s wrong

there will be houses; showing a red mosaic element, says that this color will be

checkboxes. Then he randomly places a house on the panel, and a flag above the house. Invites one of the children to come to his table, first find a house and

place it on the panel and then check the box. The teacher invites other children to check whether this or that mosaic element has been found correctly.

Then he invites the rest of the children to his table one by one and offers them the same task. Thus, the teacher finds out how each of the children understood the task

The teacher distributes individual material and ensures that the children complete the task correctly. During the work, he draws the children's attention to the correct selection of mosaic elements by color.

Individual guidance consists of guiding questions addressed to children:

“Do all your houses have flags?” Individual, junior or unprepared

Children need to learn to coordinate the movements of the small muscles of the hand. In this case, the teacher takes the child’s hand with his hand and helps him place the elements

mosaics in the holes of the panel
Game: “Balloons”
Purpose: to promote the formation of color concepts in children. Teach

correlate the colors of dissimilar objects.

Material: A strip of cardboard (30/12cm), on which threads of primary colors and

4 multi-colored cardboard mugs - “balloons” - their color matches the color

thread Progress of the game: the teacher shows the children a cardboard strip on which multi-colored threads are drawn. Invites the children to look at the balloons: “Today we are with you

Let's play with balloons. Each of you has a cardboard strip on the table. Look at it and tell me what you see on it. That's right, multi-colored threads. Now look at the balls, they are also multi-colored, like the strings. For each

The ball on the strip of cardboard has its own thread. For each thread you need to pick up a balloon of the same color and “tie the balloon to the string”: “tie” a red balloon to the red thread, a yellow one to the yellow thread, a blue one to the blue thread, and so pick up and

tie all the balls. Watch me do it. The teacher attaches balloons of the corresponding colors to several threads. Explains to children

that these balls are chosen correctly and can be “tied” to threads. Then he shows the balls that are incorrectly selected by color - he attaches, for example, a yellow ball to the green thread, etc. Explains to children how to tie these balloons

This is not possible because they are the wrong color.

Then the children complete this task independently. If children find it difficult

to perform it correctly, the teacher first selects and “ties” two balls on their strip, and offers to find and “tie” the remaining balls

on one's own. Didactic games for distinguishing the size of objects
Game “Stringing large and small beads.”
Goal: to teach children to alternate objects by size.

Material: for each child, eight wooden beads of two sizes of the same color and shape (the diameter of a large bead is 2 cm, a small one is 1 cm), thin cords or thick threads with ends waxed or pre-dipped in glue.

Progress of the game: the teacher shows the children a beautiful doll and explains that she came to visit them and brought something in a basket.
The doll greets the children, the teacher invites the children to also greet the doll. He places the doll on the table and, taking the box out of the basket, shows the children that there are large and small beads and thread there. The doll asks to make beautiful beads for her. An adult takes first a large, then a small bead and strings them on a thread one after the other. Moving from one child to another, the teacher teaches each child how to string beads. Then the teacher tells the children that the doll has brought a lot more beads and gives each of the children materials to complete the task independently. The teacher closely monitors the activities of the students. It helps some children thread a thread through the hole of the beads, while others remind them to alternate beads: first the big one, then the small one, like this. Game “Big and Small Dolls”
Purpose: to distinguish and name objects by size.

Material: dolls, table, chair, large dishes and the same items - small.

Progress of the game: children sit on chairs in a semicircle, the teacher is opposite, behind the children's

table The teacher places a large doll table and chair on the table on the right and

sits a large doll, and on the left - small furniture and sits a small doll. After

This is addressed to the children: “This is a big doll, and this is a small one. Big doll sitting

on a large chair near a large table. The big doll's name is Masha, and the little one's

doll Katya. “Why did they sit down at the table, Sasha? It's probably time for them to have breakfast.

Ask Masha and Katya, did they wash their hands? They say that they washed their hands.

We'll tie napkins for them and feed them. Nina, come to me (shows two

plates - large and small.) Which plate will we feed Masha from? And Katya?

That's right, Masha is big, we will feed her from a large plate, put

there is a big plate in front of her, and Katya is small, put a small one in front of her

a plate. Then the teacher hands out spoons (large and small) to the children and asks

Give the big doll a large spoon, and the small doll a small spoon.
Game "Let's assemble a turret."
Goal: to teach children to assemble a tower, focusing on the model and arranging the rings

in decreasing order.

Material: turret - sample and turrets for each child (turret consists of 5 rings). Progress of the game: the teacher hands out turrets to the children and says: “Let’s look at them together

turret: “There are a lot of rings on the rod, let’s remove them. This is the smallest ring

bigger, it’s even bigger, even bigger and the biggest ring.” Then the teacher

assembles the turret: “First you need to put the largest ring on the rod,

then smaller, even smaller..." After this, the children themselves disassemble and assemble their

turrets. Children gradually find the next largest ring. Educator

watches how the children assemble the turret, reminds them that they must always choose the largest ring from the remaining ones and string it onto the rod. In case of difficulty or

mistakes, children are asked to place the selected ring on the sample to

match the turret rings by size. Game "Fruit picking".

Goal: to develop children’s eye when choosing objects of a certain size based on a model.

.

Material: apples - samples (cut out of cardboard in three sizes - large, smaller,

small; three baskets - large, smaller, small; tree with

suspended cardboard apples of the same size as the samples

(8-10 apples of each size) Progress of the game: the teacher shows the children a tree with apples, baskets, and says that small apples should be collected in a small basket, medium ones - in a medium one

basket, and large ones - in a large basket. Calls three children at the same time,

He gives everyone a sample apple and invites them to “pick” one of the same apples.

from a tree. If the apples are “picked” correctly, the teacher asks to put them in

matching baskets. Then a new group of children completes the task. If all

The apples are collected and placed in baskets, but the children show interest in the game, the apples are hung again, and the game continues.
Didactic games for distinguishing the shape of objects Game “Touch and guess what I gave you .”
Goal: identify by touch and name familiar objects by shape. Material: small objects familiar to children are used (number of objects

corresponds to the number of children - ball, cube, brick, reel,

pencil and others). Progress of the game: 5-6 children sit in a semicircle on chairs, the teacher offers the children

put your hands behind your back, shows a bag of small toys and say: “Now

I’ll put something in each person’s hand from the bag. You don't look, but touch and find out

what did I give you? Addresses the children one by one: “Natasha, what do you have in your hands?

Don’t look, just tell me.” Natasha calls. “Now show me.” That's right, you have a ball,

put it in a bag."
So he interviews each child in turn. Game “What is in the bag”
Purpose of the game: to consolidate children’s knowledge about shape, to practice the correct ratio

several objects with the same geometric pattern.

Material: set of geometric shapes (circle, square, triangle, oval), bag

with objects of different shapes: berries, fruits, vegetables (round and oval

shapes), square and triangular buttons), wooden balls,

eggs, jars, balls, acorns, cones; small flags

(quadrangular and triangular in shape.) Progress of the game: geometric shapes are laid out on the edge of the table. Children sitting

in a semicircle, the bag is with the teacher. Children take turns taking out objects

from the bag, name them, determine their shape. In case of difficulty, the teacher

helps to correlate an object with a geometric figure: “This is an egg, it

oval in shape." Places the egg next to a geometric figure - an oval. Gradually

children place all the objects on the table next to a certain figure. At

playing the game again, you can change the set of items in the bag, increase

or reduce the number of items.
A game.
"Stringing beads of different shapes." Goal: to teach children to alternate objects by shape

.

Material: six round and square wooden beads of the same color

and sizes for each child; the diameter of the round bead is 2 cm,

the side of the square bead is 2 cm, thick threads for stringing.

Progress of the game: a visiting doll or other character brings educational material in a basket. After the traditional knock on the door, mutual greetings, and introduction to the guest, the teacher draws the children’s attention to what lies in

basket. The doll asks the children to make decorations for the other dolls: beads. The teacher shows the children beads and says that they are different in shape:

round and square. Having prepared a couple of beads for stringing, the teacher

determines the order of stringing the beads: first round, then square.

Then he invites to his table one of the most prepared

children, suggests choosing two beads from the box (round and square) and stringing them. The attention of all the guys is fixed on the fact that they are on the thread

beads are put on alternately: round, square, round. Gradually, the teacher approaches each child with his material and offers to select a couple of beads

of different shapes and string them in a certain order: round bead, square.

The teacher invites the children to touch each bead on the string with their hand, saying:

"Round, square, round."

After individual training and finding out the capabilities of each of the kids, the teacher, together with the doll, gives the children material for completing the task independently.

During independent work, the teacher periodically gives verbal instructions.

one, provides direct assistance to other children in selecting beads and

performing actions. The teacher, laying out a string of beads, together with each

the baby checks the progress of his actions: “Round bead, square, round again

and again square.” The adult removes the incorrectly strung beads and

Helps the child complete the task correctly.

At the end of the game, the teacher collects beads from all the children and, together with the kids, shows the doll how many beautiful beads the children have made. Children put on

decorations for dolls. The dolls thank the children. Game: Geometric Lotto.

Purpose: to teach children to compare the shape of the depicted object with geometric ones

shapes and select objects according to geometric patterns.

Material: 5 cards depicting geometric shapes (circle, square, triangle, rectangle, oval), 5 cards each depicting objects of different shapes. Progress of the game: the teacher reviews the material with the children. Children call

figures and objects. Then, according to the instructions of the teacher, they select cards with images of objects of the desired shape for their geometric samples. The teacher helps

children correctly name the shape of objects (round, square, rectangular,

oval, triangular). Five children take part in the game. The one who wins

will quickly match all the cards to the geometric pattern. Didactic game for the development of sensory abilities of preschool children (1st junior group).
Early childhood educator at MBDOU kindergarten No. 7 in the city of Konakovo Ismailova Dinara Shamuradovna. "Funny Pockets" Goal.
To consolidate knowledge of the concepts “big”, “small”, “many-little” and primary colors.
Material.
Funny pockets, teddy bears, large and small; a set of colored pencils.
Progress of the game. Educator.
Children, do you like to play? I love to play too. Look what I brought you, “Fun pockets?” Look how many pockets, they are all different colors!

Dasha, which pocket did you like? What color is it? Masha, what kind of corman do you like? What color is it?

Let's play! Do you want to see, Gosha, what's in my red pocket? (Gosha takes out a small bear.) What kind of bear is this? (Small.) Savva, maybe you'll find something in the blue pocket? (Savva takes out a big bear.) What kind of bear is this? (Big.) The bears want to play with you. A moment of rest.

The bear crawled out of the den and looked around at the threshold (turns left and right). He stretched out of sleep (pull-ups - arms up). Spring has come to us again! To quickly gain strength. The bear turned its head (rotating its head), leaned back and forth (leaning forward and backward). Here he is walking through the forest. The bear is looking for roots and rotten stumps. They contain edible larvae - Vitamins for the bear (tilts: touch your left foot with your right hand, then vice versa). Finally the bear had eaten and sat down on a log (children sit down). Educator.

While we were playing, one bear put something in his green pocket!
Do you want to see what’s there, Anya? (The child takes out colored pencils.) How many pencils did the bear bring? (A lot.) Now Anya will share her find with you and gives each of you one pencil. How many pencils does Anya have now? (None.) Let’s give the pencils to the owner - the bear! How many pencils will each of you give? (One.) How many does the bear have? now pencils? (A lot.) How many do you have? (None.) Now let’s show the bear what colors we know. Kiril, find a toy the same color as this pocket. (Red.) (This is how the colors of all the pockets are played out.) Note speech development classes Topic: What kind of pets and their babies live in our yard? . Goal:
To develop a caring attitude towards pets.
Objectives:
Learn to name domestic animals and their babies.
Distinguish between the concept one and many. To develop word formation skills for nouns denoting baby animals. Nurture children to have a good relationship with animals and show a desire to take care of them. Problem.
From the understanding of the children in my group, we can conclude that only a small part of the children know how to relate animals and their cubs.
Hello
, guys. We have pets in our yard, help me, please
,
what animals live in the yard? (Shows a picture of a cow, recites the poem “Cow”).

There goes a cow, long horns. Where was the cow? I went to the meadows. The caravan approached her house. She began to moo: Mu, Mu, Mu! How does a cow moo?

Children: moo, moo, moo. Vos.Where did the cow go? Children. To the meadows. Q. What were you doing in the meadow? D. Was eating grass Q. What is the name of a cow’s baby? D. Calf. Q. How does he moo? D. Gently, mu-mu-mu! B. One is a calf, and many are calves. D. Say, calf, calves.

Vos. Guys, listen to the riddle.

Who barks in the yard and guards the house? A stranger without an owner is not allowed into the house. Who is it?
D. Dog (shows a picture of a dog). Q. The dog has a small cub. His name is puppy. How does a dog bark? D. Woof-woof-woof. B. One puppy, and many puppies. (show pictures). Vos draws the children's attention to the toy dog, look, a puppy has come to us and wants to play with you. A game .
"Shaggy Dog." Here sits a shaggy dog ​​with his nose buried in his paws.
Quietly, peacefully he sits, either dozing or sleeping. Let's go up to him, wake him up, and see what happens. The children touch the dog, it catches up with them (the game is repeated). Q. Guys, tell me, what does a cat call her baby? D. Meow-meow-meow. Q. And who came running to us? D. Kitten. Q. Fluffy little kitten. How does he meow? D. meow-meow-meow. (gently). V. A cat’s mother has one kitten , but many kittens. Children pronounce kittens (show pictures of kittens). V. Well done guys, you helped me a lot. For this I will give you this game “Pets and Their Cubs” and show you how to play it.

Didactic games for children 5-7 years old on the topic “Color Science”

Didactic game

"An Artist Called Nature"

Age: middle, senior groups

Purpose of the game: continue to teach children to draw analogies between the seasons and the color scheme of paints. Determine the nature of the color “cold”, “warm” “Gentle” (pastel).

Progress of the game: the host offers the game participants cards depicting the seasons, as well as palettes with color spots characteristic of one of the seasons. The children's task is to match the seasons with the most suitable color spot. Determine colors and shades on the palette, their character (cold, warm, delicate).

Didactic game

“Seasons and colors”[/u]

Age: senior, preparatory group.

Goal: to compare colors and shades with the characteristic color features of the season. To consolidate knowledge about the properties of color (character, saturation, brightness, composition).

Progress of the game: the game offers a landscape depicted by the artist in spring, summer, autumn and winter, with the characteristic colors of each season, as well as palettes and paint chips of different colors and shades. The task of the game participants is to select the color tips for each season, determine the saturation, character, shade, composition of each color (delicate - bright, cold - warm, basic - composite, shade of what color).

Didactic game

“Talking colors”[/u]

Age: senior, preparatory group.

Purpose of the game: to introduce children to the shade of color, to clarify the concepts of “color” and “shade”. Develop associative thinking, expand vocabulary.

Progress of the game: participants in the game are offered cards with images of objects, the name of which is associated with certain shades of colors (raspberry-raspberry; rose-pink, etc., as well as cards - shades. The task of the participants in the game is to correlate the cards-shades with their subject names Determine what color these “talking” shades belong to.

Didactic game

"The berries are ripe"

Age: junior, middle group

Purpose of the game: to consolidate the ability to create a gradation series of colors from light to dark, with and without a model.

Progress of the game: the game consists of a sample card, which depicts a row of berries, with a consistent increase in color shade. The task of the game participants is to be able to arrange cards with berries in a certain color order from lighter to darker according to the pattern, and then without it.

Didactic game

"Balloons"

Age: middle, senior groups

Purpose of the game: continue to get acquainted with the concept of “color spectrum”, compare it with a natural phenomenon (rainbow). Identify the colors included in the color spectrum and their sequence.

Progress of the game: the game consists of a didactic field, which depicts the silhouettes of seven balloons, as well as individual multi-colored balloon cards. Several game options are offered:

Option 1. The task of the game participants is to arrange seven colored ball cards in the correct spectral sequence, using a popular speech phrase-hint (Every Hunter Wants to Know Where the Pheasant Sits, in which the sequence of words and the first letters correspond to the color of the rainbow.

Option 2. In addition to the seven ball cards, the game participants are offered additional colors and shades. The children's task is to choose those ball cards that are part of the rainbow and arrange them in the correct sequence.

Option 3. The presenter places the balls in a spectral sequence, breaking the sequence of two or more colors. The children's task is to detect the mistake and correct it.

Didactic game

"Colors and Magic"

Age: senior, preparatory group

Purpose of the game: to introduce children to the concept of “color tone”, to give ideas about obtaining rich and light tones, and how to obtain them. Create a gradation series (from light to dark and vice versa).

Progress of the game: the game consists of a set of shades of three colors - silhouettes (blue, yellow, red, as well as cards depicting colored and white drops. The children’s task is to arrange the shades of colors in an increasing sequence from light to saturated color and vice versa, during the game they find out What is a “shade of color”, how is it obtained.

Didactic game

"Color Transformation"

Age: middle, senior groups.

Purpose of the game: to consolidate children’s skills in obtaining new colors in paints. Identify primary and secondary colors.

Progress of the game: children are offered silhouettes of paints with primary (red, yellow, blue) and composite (orange, green, purple, blue) colors. There are several options for the game.

Option 1. The presenter adds two paints of primary colors and invites the participants in the game to determine the composite color that will be obtained.

Option 2. The presenter chooses one of the composite colors of paint and asks the participants in the game to find those paints (primary colors, when mixed, the color he has chosen is obtained.

Option 3. The participants of the game independently determine which primary colors of paints need to be added to obtain composite colors.

Rating
( 1 rating, average 4 out of 5 )
Did you like the article? Share with friends:
For any suggestions regarding the site: [email protected]
Для любых предложений по сайту: [email protected]