Planning educational activities in the middle group on the topic of the week “Animals in winter. Birds"


Comprehensive thematic planning of educational work in the middle group

Creating conditions for independent activity A selection of illustrations “The World of Professions”, pictures depicting representatives of different professions, objects they need, attributes for role-playing games.

Working with parents:

exhibition of drawings “All works are good”

Deadlines:

1st week of February (from 01.02 to 05.02..2016)

Subject

: Wild and domestic animals.

Final event:

game - dramatization of "Teremok".

Tasks:

expand ideas about wild and domestic animals. Clarify the external signs and habits of wild and domestic animals. Formation of primary value ideas about animals as “little brothers” of humans. Expand children's ideas about the life of pets in the winter season. Teach children to distinguish the characteristic signs of domestic animals (appearance, habits, and also know about the benefits they bring to people and human care for them), based on these specific ideas, form the simplest generalization “pets” animals”, teach children to care for small pets (rabbits, chickens). Form a desire to take care of pets. Introduce children to the life of wild animals in the forest in winter. To develop the ability to identify and characterize the features of the external appearance of animals and their way of life. Lay the foundations of environmental education. To cultivate a caring attitude towards nature, a sense of kindness, belonging and empathy for all living and beautiful things that surround us.

Educational areas Cognitive development Social and communicative development Artistic and aesthetic Physical development Speech development
Activities Cognitive and research activities:

b conversations:

“Winter in the forest”, “How animals winter”; examination of demonstration material about winter in the forest; quiz “In the world of animals”;

viewing photographs of domestic animals, images of domestic and wild animals, illustrations depicting animal characters;

educational games

“Whose house is this?”, “Who eats what?”, “Inhabitants of the forest”, “name the cubs”, etc.;

animal observation

Design:

“Zoo”, “Forest kindergarten”,

farm design.

Communication activities:

d educational games:

“Visiting Grandma Arina”, “What can animals do?”, Whose house is it?”, “Have animals settled in”, “Who lives where?”, “Who eats what?”, “Making and guessing riddles.”
Role-playing games:
“Veterinary Clinic”, “Zoo”, “Bunny’s Birthday”.

Self-care and basic household work: feasible tasks for caring for animals

Visual activities:

drawing “Bunny”, applique “Striped rug for a cat”, modeling “Cat with kittens”, “Make whatever animal you want”

Musical activities:

hearing:

"Bunny", music. Yu.Matveeva, lyrics by A.Blok.

“The cat got sick”, “The cat got well”, music. A. Grechaninova. Singing:

"Kitty", music. V. Vpitlina.

Music game:

“The Bear and the Hare”, music by V. Rebikov

Reading fiction:

"The Hare and the Hedgehog" from the fairy tales of the Brothers Grimm; “Fox - sister and wolf”, sampled by M. Bulatov; “Zimovye”, arr. I. Sokolova; "The Fox and the Goat", arr. O. Kapitsa; “Carrying Cow”, K. Ushinsky; "Little foxes." “Why was Tyupa nicknamed Tyupa” E. Charushin, V. Khorol “Goat” S, Marshak “Mustachioed and Striped”, “The Tale of a Stupid Mouse”, L. Kvitko “Kitsonka”, fairy tales by S. Mikhalkov “The Three Little Pigs”, Andersen “ The Ugly Duckling”, B. Grimm “The Town Musicians of Bremen”, E. Uspensky “Uncle Fyodor the Dog and the Cat”, R.N.S. "Dereza Goat", "Wolf and Seven Little Goats";

Motor activity:

outdoor games:

“Greedy Cat”, “Homeless Hare”, “Wolf and Hares”, “Horses”, “Birds and Cats”, “Hunters and Hares”, “Hares and Bears”;

simulation games

characteristic features (habits, postures, movements) of animals;

Speech development:

game exercise “Tell about the squirrel”;

learning poems about animals;

re-enactment of the fairy tale “The Wolf and the Little Goats”

Middle group planning on the topic: World Thank You Day

PLANNING EDUCATIONAL WORK from 01/09/14 - 01/10/14.
middle group “Bells” Topic: World “Thank You” Day Purpose: to consolidate the rules of polite communication between children and peers and adults; develop coherent speech, remember and activate “kind, magic” words in speech; cultivate politeness in dealing with people. Open event: exhibition of children's works “Decorate a napkin” responsible: Rachkova O.N. Day of the week Mode Integration of educational areas Joint activities of adults and children, taking into account the integration of educational areas Organization of a developing environment for children’s independent activities (activity centers, all group rooms) Group, subgroup Individual Educational activities in special moments January 9 - Thursday Morning:
games, duty, individual work, errands, morning exercises, Cultural Hygiene Skills, breakfast, games Morning exercises. Duty. Articulation gymnastics. Conversation “Why do we say thank you?” Goal: remember polite words and explain their meaning. .Didactic game “One - many”. Purpose: to learn to form the plural of a noun. Develop the ability to recognize and name the seasons - Pasha, Vlad. Develop the ability to prepare your workplace and clean it after finishing classes. Independent activity in the isocenter: examination of illustrations of decorative paintings. Activities in the center of didactic games: “mosaic”, “puzzles”, “lotto”. Direct educational activity No. 1 Communication (Petrova, p. 31) Topic: “Celebration of politeness.” Goal: to clarify the rules of polite communication and master politeness formulas; develop memory, speech. Cultivate politeness towards peers and adults. No. 2 Application (Komarova, p. 34) Topic: “Decorate the napkin” Purpose: to teach children to make a pattern on a square, filling the middle and corners with elements; learn to cut a strip in half after folding it; strengthen the ability to hold scissors correctly. Games, preparation for a walk Walk: Observation of a cat Purpose: to consolidate the idea of ​​​​the characteristic features of a cat. Labor activity Sweeping paths, collecting garbage. Goal: to cultivate hard work. Outdoor game “Cat and Mouse”, “Clouds and Sun”. Goal: to teach how to run easily, without bumping into each other, and how to navigate in space. Development of movements. Goal: to consolidate skills in jumping on two legs while moving forward - Alina, Anton. Continue to introduce children to the basic rules of behavior in kindergarten. Games with external materials - balls. Outdoor games at the request of children. Independent activity of children on the site - consideration of changes in nature. Returning from a walk, KNG, lunch, work before bed, reading pure sayings about winter. Goal: formation of correct sound pronunciation. Speak clearly - Danil, Vlad. Cultivate the habit of washing your hands with soap before eating. Examination of illustrations about winter in the center of fiction. Evening: Awakening gymnastics. Hardening procedures. Reading A. Barto’s poem “Thank you” goal: to learn to listen to the text and answer questions. The work assignment is to help the teacher repair books. Goal: to teach children to independently maintain order in the group. The use of antonym words in speech - Yulia K., Adelina. To develop children's interest and independence in choosing games. Role-playing game “At a doctor’s appointment.” Goal: to develop the ability to unite in a game, distribute roles (doctor, patient), and perform game actions. Games with a large constructor. Goal: learn to name and distinguish construction parts. procedures, Cultural Hygiene Skills, afternoon snack, independent games Children's activities, leisure, clubs individual work Walk Observation of clouds. Outdoor game "Hares and wolves". Goal: to teach children to move at the teacher’s command. Driving directions (left, right) - Roma, Katya. Rules of behavior on the street and in the area. Free games at the request of children. Games with external material. January 10 - Friday Morning: Morning exercises. Duty. Articulation gymnastics. Conversation “Polite words”. Goal: Remind children of polite words and their meaning. Didactic game “Who, where?” Purpose: to learn to coordinate a noun with an adjective in gender and number; repeat prepositions. Teach carefully, paint over a certain area of ​​the drawing - Alina, Adelina. Strengthen the ability to water plants. Printed board games “Dominoes”, “Loto”. Drawing with wax crayons using templates. Goal: development of hand motor skills. Work in the nature center - watering indoor plants before the weekend. Direct educational activity No. 1 Physical education (according to the physical worker’s plan) Purpose: to exercise children in walking and running, stopping at the teacher’s signal; crawling on your stomach on a gymnastic bench, developing strength and agility; repeat the task of maintaining stable balance. No. 2 Music (according to the music worker’s plan) 16.05-16.25 Goal: to develop the ability to feel the character of music, recognize familiar works, express your impressions of what you listened to; to develop expressive singing skills, the ability to sing, drawling and moving; To develop the ability to move in pairs in a circle in dances and round dances. Walk: Games, observations, work, individual work, physical education and recreational work. Poplar observation. Goal: to introduce the characteristic features of poplar by which it can be distinguished from other trees. Labor activity – cleaning paths from snow. Goal: to cultivate hard work. Outdoor games "Find us". Goal: learn to navigate in space. "Owl." Goal: learn quickly, act on the teacher’s signal. Goal: improve walking technique with an extended step - Misha, Anton. Continue to cultivate neatness and the habit of taking care of your appearance. Independent activity of children in the area with outdoor materials (balls). Goal: to cultivate independence in organizing joint activities. Outdoor games at the request of children. Returning from a walk, Cultural Hygiene Skills, lunch, work before bed Compiling a story based on the plot picture “Guys playing snowballs.” Goal: development of coherent speech. Coordinate words in a sentence - Vlad. Situational conversation “How to play with toys.” Reviewing books in the fiction center. Evening: recreational and tempering Invigorating gymnastics. Hardening. Reading of O. Emelyanova’s poem “Polite Words.” Goal: learn to listen to the text of a poem and answer questions about the content. Labor assignment - cleaning toys in their places. Name verbs that characterize labor actions - Vlad L., Alina. Improve the skills of careful eating: take food little by little, chew it well, eat quietly. Role-playing game "Ride on the Bus." Goal: to develop the ability to unite in a game, distribute roles (driver, passengers), and perform game actions. Study of natural material - bump. Goal: to develop research activities. walk Observing the wind. Outdoor game “Run to me.” Goal: development of speed of movement. Help children collect toys in a basket. Learn to negotiate - Kirill, Misha. Reinforce the rules of communication with adults.

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Planning educational work in the senior group on the topic “Winter entertainment”

Topic: " Winter fun "

Date: 01/09/17 – 01/13/17.

Objectives: consolidating children's knowledge about various fun activities, rules of behavior when skiing downhill, etc.; expanding ideas about folk culture and traditions of the native land.

Final event: “Christmas time”
Entertainment for children and parents
Motivation: viewing the presentation “Christmas”

, cartoon
“Christmas Stories” (Belarusfilm, 2007)
Result: enrichment of the vocabulary - Christmas Eve, Christmastide. Activation of the dictionary - Christmas, carols.

Product: collective work (modeling)

Winter fun Interaction with children’s families, social partners: selection of literature on the topic in the rural library; Christmastide together with parents

: costumes, treats, acting.

Organization of RPPS:

music and theater center - noise instruments, balalaika (props)

.
Masks. Disc by P. I. Tchaikovsky “Christmastide”
(from
“The Seasons”
)

the center of mumming – costumes and elements of costumes for mumming;

motor center - attributes for folk games;

micro

— coloring pages on
the topic ;
center of knowledge - pictures on the topic .

Card index of games for artistic and aesthetic development in the middle group

Sukhobokova Olga

Card index of games for artistic and aesthetic development in the middle group

Card index of games for artistic and aesthetic development in the middle group.

"Guess and Tell"

Goal: To consolidate children's knowledge about folk toys as one of the forms of folk arts and crafts; recognize a toy by its image, be able to explain your choice, highlight the elements of painting, its color and the composition of the pattern on the product. Develop aesthetic taste .

"Gorodets patterns"

Goal: To consolidate children’s ability to compose Gorodets patterns, recognize the elements of painting, remember the order of the pattern, choose their own color and shade for it, develop imagination , and the ability to use the acquired knowledge to compose a composition.

“Paint a scarf for mom”

Goal: To consolidate children's knowledge about the art of the Russian shawl. To develop children's aesthetic taste, to teach how to make simple patterns from various decorative elements (flowers, leaves, buds, twigs, etc., the ability to select the color scheme of a pattern.

«Arts and Crafts»

Goal: To consolidate children's knowledge about folk arts and crafts ; find the desired trade among others and justify your choice.

"Collect a Gzhel rose"

Goal: To strengthen children’s ability to compose a Gzhel rose using appliqué based on Gzhel painting, to maintain interest in Gzhel craft.

"Collect a matryoshka doll"

Goal: To consolidate children’s knowledge about the folk toy - matryoshka; the ability to assemble a nesting doll from parts using the mosaic method. Highlight decoration elements. To cultivate respect and love for folk art.

“Complete the pattern”

Purpose: the game is aimed at developing children's attention and memory, developing a sense of symmetry with subsequent painting.

Progress of the game: the beginning of the pattern is drawn on a sheet of paper. Children need to extend the pattern further and color it.

"Find friends among the colors "

Goal: to discover the level of children’s knowledge in choosing paint that matches the color of the object; draw in color

Progress of the game: silhouettes of objects are drawn on sheets of paper. The teacher gives the task to find “friends” among the objects

yellow, green, blue, red colors. Children find objects that match a certain color and color them.

“Make a still life”

Goal: to improve compositional skills, the ability to create a composition on a specific topic (still life, highlight the main thing, establish a connection by arranging the image in space.

Progress of the game: the envelope contains images of various vegetables, fruits, as well as various vases, plates, dishes, and baskets. Children need to choose objects and create their own still life.

"Finish the picture "

Goal: to discover the level of formation of perception and definition of an object behind its parts, to be able to complete it; develop fantasy and imagination.

Progress of the game: objects are partially drawn the pictures (bunny, Christmas tree.)

. You need to recognize the subject, fill in the parts that are missing, and color it.

“Let’s prepare the table for the holiday”

Goal: to develop the ability to select shades of primary colors, to create a beautiful color scheme.

Progress of the game: in front of the children there are different colors (red, yellow, blue, green)

cut out paper tablecloths and 4 - 5 shades of paper tableware of each color. The task is to match the main color to its shades. Select tableware so that the color matches the tablecloth.

Board game "Domino"

Goal: To consolidate children's knowledge about arts and crafts - toys; the ability to find the right toy and justify your choice. To consolidate knowledge about the manufacture of folk toys and the features of each. Cultivate a love of beauty.

“Paint a scarf for mom”

Goal: To consolidate children's knowledge about the art of the Russian shawl. To develop children's aesthetic taste, to teach how to make simple patterns from various decorative elements (flowers, leaves, buds, twigs, etc., the ability to select the color scheme of a pattern.

«Arts and Crafts»

Goal: To consolidate children's knowledge about folk arts and crafts ; find the desired trade among others and justify your choice.

"Collect a Gzhel rose"

Goal: To strengthen children’s ability to compose a Gzhel rose using appliqué based on Gzhel painting, to maintain interest in Gzhel craft.

"Collect a matryoshka doll"

Goal: To consolidate children’s knowledge about the folk toy - matryoshka; the ability to assemble a nesting doll from parts using the mosaic method. Highlight decoration elements. To cultivate respect and love for folk art.

“Complete the pattern”

Purpose: the game is aimed at developing children's attention and memory, developing a sense of symmetry with subsequent painting.

Progress of the game: the beginning of the pattern is drawn on a sheet of paper. Children need to extend the pattern further and color it.

“Find friends among the colors

Goal: to discover the level of children’s knowledge in choosing paint that matches the color of the object; draw in color

Progress of the game: silhouettes of objects are drawn on sheets of paper. The teacher gives the task to find “friends” among the objects

yellow, green, blue, red colors. Children find objects that match a certain color and color them.

“Make a still life”

Goal: to improve compositional skills, the ability to create a composition on a specific topic (still life, highlight the main thing, establish a connection by arranging the image in space.

Progress of the game: the envelope contains images of various vegetables, fruits, as well as various vases, plates, dishes, and baskets. Children need to choose objects and create their own still life.

Card index. didactic drawing games for the middle group

Transcript

1 Card index of didactic drawing games for the middle group

2 Didactic game “Magic Colors” Purpose: during the game, to develop children’s attention and interest in various colors and shades, a feeling of joy when perceiving the beauty of nature. Material: cards with different colors. How to play: Give children cards with squares of different colors. Then the teacher says a word, for example, birch. Those children who have black, white and green squares raise them up. Then the teacher says the next word, for example, rainbow, and the squares are raised by those children whose colors correspond to the colors of the rainbow. The task of children is to respond as quickly as possible to the words spoken by the teacher. Didactic game “Funny Colors” Purpose: to introduce children to primary and composite colors, the principles of color mixing. Material: cards with pictures of girls-paints, signs “+”, “-”, “=”, paints, brushes, paper, palette. Progress of the game: Children are asked to solve examples by mixing colors, for example, “red + yellow = orange”, “green + yellow = blue”. Didactic game “Caterpillars” Goal. Exercise children in determining warm or cold colors, in the ability to arrange colors in shades from light to dark, and vice versa. Material: colored circles of warm and cold colors, image of a caterpillar's head. Progress of the game. Children are invited to use the circles provided to create a caterpillar with a cold color scheme (warm) or a caterpillar with a light muzzle and a dark tail (dark muzzle and light tail).

3 Didactic game “Tangles” Purpose: to develop in children the ability to perform circular movements when drawing a ball in a closed circle, relying on visual control and with their eyes closed. Progress of the game. The teacher invites the children to look at a panel in which a kitten plays with balls of thread that he has unwound. Then he invites the children to collect the threads into a ball and shows how the threads are collected into a ball, imitating with the movements of a pencil winding the threads into a ball. Periodically, the teacher invites children to close their eyes and perform movements with their eyes closed. In order for children to show interest in work, you can give them the opportunity to draw a lot of balls, arrange a competition: who can draw the most balls. Didactic game “Matryoshkin Sarafan” Purpose of the game: to develop compositional skills, consolidate children’s knowledge about the basic elements of painting a Russian nesting doll, and consolidate knowledge of Russian national clothing. Progress of the game: Silhouettes of three nesting dolls are drawn on the board, the teacher calls three children in turn, they each choose to wear their own nesting doll. Didactic exercise “Let's draw how the plates are located on the table” Purpose: to train children in drawing round and oval shapes, to develop the ability to distinguish objects by size from large to small. To complete the exercise, children are given stencils with slots for three circles of different sizes and slots for three ovals located between the circles. The ovals are also of different sizes, with handles attached to them. Progress of the game: The teacher says: “Children, three bears came to visit us. Let's give them a treat. For this we need dishes: plates and spoons.”

4 The teacher shows the children stencils and suggests tracing circles and ovals, and then adding handles to the ovals to make a spoon. After completing the task, the bears and the children watch how all the work is done and compare it with the real table setting, where the plates and spoons are located. Here you can also clarify which side of the plate the spoon is located on. Didactic game “Collect and count nesting dolls” Purpose of the game: to consolidate knowledge about the Russian nesting doll, develop the ability to distinguish this type of creativity from others, develop ordinal counting skills, eye, and reaction speed. Progress of the game: Leaves with drawn silhouettes of nesting dolls hang on the board, three children are called and they must quickly arrange the nesting dolls into cells and count them. Didactic game “Who will draw the most oval-shaped objects?” Goal: to strengthen children’s ability to quickly find similarities between ovals located horizontally, vertically or diagonally with whole objects of the plant world or their parts, and complete the images. Progress of the game: draw at least 5 images of plants in ovals, color them in the appropriate color, while combining various visual materials to complete the resemblance to the original. Didactic game “Who plays hide and seek with us” Purpose: to teach children to compare the color, the background of the picture with the coloring of animals, which allows these animals to be invisible against this background. Progress of the game: take two cards of different colors, name animals with similar colors; Having received the figure, circle it on the desired background. The winner is the one who gets the most figures, and also draws suitable animals that the teacher did not have. Didactic game “Draw a warm picture” Purpose: to clarify with children the concepts of “warm and cold colors”; continue to learn how to compose a picture from memory, using warm colors when coloring. Materials: 4 pictures depicting simple plots, geometric shapes found in these pictures, colored pencils, felt-tip pens, sheets of white paper.

5 Progress of the game: after carefully examining the uncolored sample picture, at the teacher’s signal, turn it over, depict the scene you saw on your sheet of paper, and color it, adhering to a warm palette. Game actions: depicting a plot from memory, completing small details, using unconventional drawing methods to add individuality to your work. Creative tasks: A) draw a “warm” still life; B) tell me what is orange (pink, red, yellow); B) paint your clothes in warm colors. What vegetables and fruits come in the same color? Didactic game “Painted Horses” Goal: to consolidate knowledge of the main motifs of Russian folk paintings (“Gzhel”, “Gorodets”, “Filimonovo”, “Dymka”), to consolidate the ability to distinguish them from others, to name them correctly, to develop a sense of color. Progress of the game: the child needs to determine in which clearing each of the horses will graze, and name the type of applied art based on which they are painted. Didactic game “Portraits” Purpose: to teach children to draw a head using templates. Materials: a sheet of paper with a drawn oval of the face; cardboard templates of eyebrows, eyes, nose, lips, ears, hairstyles. Progress of the game: lay out the head on a piece of paper, trace it, paint the resulting portrait. Didactic game “Make a Hedgehog from Sticks” Goal: learn to schematically convey an image, distract from secondary features, conveying the main ones. Material: counting sticks, or colored paper strips, or felt-tip pens. Progress of the game: lay out an image with sticks or draw shelves with a felt-tip pen, or paste an image from strips.

6 Didactic game “Bottom of the Sea” Purpose of the game: development of artistic composition skills, development of speech, logical thinking, memory. Progress of the game: A very common game that can be used not only in art activities, but also in other educational areas. The children are shown the seabed (empty), and it must be said that all the sea inhabitants wanted to play “Hide and Seek” with us, and in order to find them we need to guess riddles about them. The one who guessed correctly puts the resident in the background. The result is a complete composition. The teacher motivates children to perform visual activities. (Good to use with middle and older groups). In the same way, you can study with children other themes of plot compositions: “Summer Meadow”, “Forest Dwellers”, “Autumn Harvest”, “Still Life with Tea”, etc. You can invite several children to the board and ask them to make different compositions from the same objects. This game develops intelligence, reaction, and compositional vision. Didactic game “Assemble a landscape” Using the example of a landscape, it is convenient to develop a sense of composition and knowledge of natural phenomena. To do this, it is convenient to use this didactic game. Purpose of the game: to develop compositional thinking skills, consolidate knowledge of seasonal changes in nature, consolidate knowledge of the concept of “landscape,” develop observation and memory. Progress of the game: the child is asked to compose a landscape of a certain season (winter, spring, autumn or winter) from a set of printed pictures; the child must select objects corresponding to this particular time of year and, using his knowledge, build the correct composition

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